by Lore Sjöberg
Crazy Eights
The great thing about Crazy Eights is that, as a kid, I could inject new life and
vitality into the game by changing it to, say, Crazy Twos. Now that I'm several
years on the established credit side of adulthood, the distinction eludes me, but I
can assure you that at seven, Crazy Eights and Crazy Twos were completely
different games. C+
Poker
Ah yes, the Game of Kings. Particularly craggy-faced, vaguely oily kings named "Slick Eddie
the Sixth." There's a big caveat here, though. "Poker," in my estimation, is
comprised only of five-card draw, five-card stud, and seven-card stud. All other
Poker-like games are divided into "Games played by people who like to chit-chat
while pretending to play Poker," which includes Anaconda, Chicago, and any game
where anything is wild; and "Games played in card rooms that suck away your money
with the force and speed of a cartoon anteater," which includes Hold 'Em and
any Lo-Ball game. A
War
What, pray tell, is the point? In your basic game of War, the entire interminable
game is pre-determined by the deal, so you may as well invent the War Resolution
Device, into which you can feed the deck and have it scan the cards and tell you
who won, thereby freeing up huge amounts of massively pointless time. People find
better things to do; science, philosophy, and the arts make vast advances, and
we're all thrust into an era of perfect peace and understanding like those
Jehova's Witness pamphlets where multicultural kids get to play with baby
pandas for all eternity. D
Solitaire
You know, I just can't play Solitaire with a deck of cards any more. I'm spoiled,
made soft and listless by Freecell and other computer solitaire games which
shuffle, deal, and tell you when you've completely blown it. I think it says
something about our society that we've managed to make killing time incredibly
efficient, allowing us to kill an hour of spare time in only fifteen minutes.
B
Go Fish
This one has lost what little appeal it had. It's the "Candyland" of card games, but without
the gluttonous backstory. The only real selling point of Go Fish is that it has the
simplest rules this side of "52-card Pick-Up," which means you can play it with little
kids. However, in this age of Virtua Rapper Karnage 3-D, for a kid Go Fish probably holds all the
fascination of a symposium on exchange rate futures and their impact on the emerging
global economy. C-
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